
Anvil
A cozy pixel-art MMO on a shared island.
Overview
Everyone who plays is on the same island at the same time. You chop trees, mine rocks, fish off the shore, turn what you gather into tools at the forge, and claim a patch of land to build a house on. The world keeps going when you log off, and so do your workstations.
“Build a life in a persistent world, master the things you enjoy, and gradually turn wilderness into a place that belongs to you and your community.”
What it does
Skills 1–99
Woodcutting, mining, fishing, farming, cooking, smithing, foraging and weapon mastery.
Crafting
Forges, workbenches, kilns, looms and campfires keep working while you're away.
Farming & animals
Crops grow in real time. Catch, pen, feed and breed chickens, sheep, pigs and cows.
Build a home
Claim land, grow the claim, and build a house room by room, upstairs included.
Gear
Over a thousand pieces of armour and weapons with rolled stats and set bonuses.
Social
Trade face to face or on the player market. Chat, friends and guilds with ranks.
Design pillars
Number go up
There should always be something meaningful to improve.
Cozy by default, challenging by choice
Most content works with half your attention; harder fights are there for those who want them.
Passive-friendly, active-rewarding
Plant a crop and come back later, or tend it to grow it faster.
You can master everything
No skill is locked behind another player.